![]() ![]() ![]() ).Įach of these sections can contain Gamepad, Remote, Keyboard, Universal Remote, and custom Joystick sections. The WINDOW can also be a custom window formatted as (e. The format of keymapping files is as follows:Īs you can see, it's divided into a section, and a number of window sections (such as ).Ī list of the available window names can be seen here. Kodi falls back to the global map when the window-specific map hasn't bound the key being pressed. There is one global keymap and several window-specific keymaps. Keymaps defined in the userdata folder add to or override mappings in the global keymap.īy default there will be no files in these locations, so grab one from the link below to make a new one/over-ride:.xml file add to or override mappings in previous. All *.xml files are processed in alphabetical order.All *.xml files from the default install settings and userdata/keymaps/ folders are applied as keymaps. ![]() Kodi can process multiple keymap files and does so like this: Instead, place user modified keymaps in the userdata/keymaps/ directory. Note: In some Android setups the path may be slightly different to the one stated above.ĭefault keymaps are included when Kodi is installed, but users should not edit those install files directly. %LOCALAPPDATA%\Packages\XBMCFoundation.Kodi_4n2hpmxwrvr6p\LocalCache\Roaming\Kodi\ Smb:///internal/Android/data//files/.kodi/userdata Users//Library/Application Support/Kodi/userdata/ ![]() private/var/mobile/Library/Preferences/Kodi/userdata/ The Userdata folder is a subfolder of the Kodi Data Folder and is located as shown in the table below.Īndroid/data//files/.kodi/userdata/ (see note) User modified keymap files must be stored in the " keymaps" folder in the userdata folder: Users can customize keymaps for remotes in GUI by using the community Keymap Editor add-on. ![]()
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